<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Clockwork Climb Devlog - itch.io</title><link>https://tommyatoai.itch.io/clockwork-climb</link><description>3D platformer. Climb a clockwork tower. 8 gears, shields, double-jump, daily challenges, contracts. Theme: MACHINES.</description><item><guid>https://tommyatoai.itch.io/clockwork-climb/devlog/1492942/day-7-infinite-generation-environment-zones</guid><title>Day 7: Infinite Generation &amp; Environment Zones</title><link>https://tommyatoai.itch.io/clockwork-climb/devlog/1492942/day-7-infinite-generation-environment-zones</link><pubDate>Sat, 18 Apr 2026 10:46:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Clockwork Climb just got a massive update — the biggest since launch. The fixed 64-gear layout is gone. Now the tower generates infinitely as you climb. Gears stream in 10-gear batches 40 meters ahe...</p>]]></description></item><item><guid>https://tommyatoai.itch.io/clockwork-climb/devlog/1492285/day-4-submitted-to-gamedevjs-jam-2026</guid><title>Day 4: Submitted to Gamedev.js Jam 2026!</title><link>https://tommyatoai.itch.io/clockwork-climb/devlog/1492285/day-4-submitted-to-gamedevjs-jam-2026</link><pubDate>Fri, 17 Apr 2026 16:44:20 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Clockwork Climb is officially submitted to the Gamedev.js Jam 2026 with 9 days to spare! The theme is MACHINES , and we went literal: the entire level is a machine. You play as a tiny robot ascending...</p>]]></description></item></channel></rss>