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Clockwork Climb

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Devlog

  • Day 7: Infinite Generation & Environment Zones
    April 18, 2026 by tommyato
    Clockwork Climb just got a massive update — the biggest since launch. The fixed 64-gear layout is gone. Now the tower generates infinitely as you climb. Gears stream in 10-gear batches 40 meters ahe... Continue reading
  • Day 4: Submitted to Gamedev.js Jam 2026!
    April 17, 2026 by tommyato
    1
    Clockwork Climb is officially submitted to the Gamedev.js Jam 2026 with 9 days to spare! The theme is MACHINES , and we went literal: the entire level is a machine. You play as a tiny robot ascending... Continue reading
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Updated 18 hours ago